{"id":341998,"date":"2017-05-26T08:39:36","date_gmt":"2017-05-26T00:39:36","guid":{"rendered":"http:\/\/techcrunch.com\/?p=1495489"},"modified":"2017-05-26T08:39:36","modified_gmt":"2017-05-26T00:39:36","slug":"with-new-realities-to-build-unity-positioned-to-become-tech-giant","status":"publish","type":"post","link":"https:\/\/people.utm.my\/asmawisham\/with-new-realities-to-build-unity-positioned-to-become-tech-giant\/","title":{"rendered":"With new realities to build, Unity positioned to become tech giant"},"content":{"rendered":"<p class=\"first\">Playing god has never been a particularly strange ambition for Silicon Valley.<\/p>\n<p id=\"speakable-summary\">Even so, there are few verticals\u00a0filled with more utopian dreams\u00a0than the studios and startups building virtual and augmented reality experiences. While some are looking to craft 3D experiences that integrate into\u00a0the real world, others are aiming\u00a0to create\u00a0massive worlds\u00a0we can escape to. The one thing many of them have in common, however, is that they are built on a game engine\u00a0from a company called\u00a0<a target=\"_blank\" href=\"https:\/\/unity3d.com\/\" rel=\"noopener noreferrer\">Unity<\/a>.<\/p>\n<p>Unity Technologies, which builds tools for developers crafting 3D content across\u00a0multiple platforms, has been having a pretty solid year.<\/p>\n<p>Earlier this week, the company announced that it has\u00a0<a target=\"_blank\" href=\"https:\/\/techcrunch.com\/2017\/05\/23\/unity-whose-software-powers-half-of-all-new-mobile-games-lands-400-million-from-silver-lake\/\" rel=\"noopener noreferrer\">closed a massive\u00a0$400 million investment<\/a>\u00a0from Silver Lake Partners\u00a0that, according to a report in the WSJ, valued the company at $2.8 billion. This raise comes hot on the heels of a <a target=\"_blank\" href=\"https:\/\/techcrunch.com\/2016\/07\/13\/unity-announces-181-million-monster-round-led-by-dfj-growth\/\" rel=\"noopener noreferrer\">$181 million investment<\/a>\u00a0just 10 months prior.<\/p>\n<p>\u201cUnity could be one of the most important technology companies in the next decade,\u201d said Barry Schuler, a partner at DFJ Growth, which led Unity\u2019s last round.<\/p>\n<p>Schuler\u2019s\u00a0biases should be apparent, but his belief \u2014 that if virtual and augmented reality manage to take off, then Unity will be\u00a0poised for greatness \u2014 is one shared by many investors and industry insiders\u00a0I\u2019ve chatted with.<\/p>\n<h2>Opportunity<\/h2>\n<p>The world Unity is ripe for is one based on <em>spatial computing<\/em>, a term for technologies that enable our interactions with digital objects to grow much more in line\u00a0with how we interact with real-world things.<\/p>\n<div id=\"attachment_1350265\" class=\"wp-caption alignright\" readability=\"32\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1350265\" src=\"https:\/\/tctechcrunch2011.files.wordpress.com\/2016\/07\/hololens.jpg?w=470&amp;h=275\" alt=\"Microsoft Hololens\" width=\"470\" height=\"275\" srcset=\"https:\/\/tctechcrunch2011.files.wordpress.com\/2016\/07\/hololens.jpg?w=470&amp;h=275 470w, https:\/\/tctechcrunch2011.files.wordpress.com\/2016\/07\/hololens.jpg?w=940&amp;h=550 940w, https:\/\/tctechcrunch2011.files.wordpress.com\/2016\/07\/hololens.jpg?w=150&amp;h=88 150w, https:\/\/tctechcrunch2011.files.wordpress.com\/2016\/07\/hololens.jpg?w=300&amp;h=176 300w, https:\/\/tctechcrunch2011.files.wordpress.com\/2016\/07\/hololens.jpg?w=768&amp;h=450 768w, https:\/\/tctechcrunch2011.files.wordpress.com\/2016\/07\/hololens.jpg?w=680&amp;h=398 680w\" sizes=\"(max-width: 470px) 100vw, 470px\"\/><\/p>\n<p class=\"wp-caption-text\">Rendering of a user viewing 3D objects with Microsoft HoloLens<\/p>\n<\/div>\n<p>Shopping for clothes online might transform from scrolling on a handheld device to peering\u00a0at a real-world mirror and seeing what a hat or shirt would look like mapped in 3D on your head. It\u2019s a world that\u2019s limitless in its potential, though it will likely rely on some groundbreaking hardware to enable it as well as powerful software suites known as game engines.<\/p>\n<p>Game engines may have initially been built for video game titles, but\u00a0the needs of several other major\u00a0industries are beginning to line up and shape the ambitions of the companies like Unity that create them.<\/p>\n<div id=\"attachment_354058\" class=\"wp-caption alignright\" readability=\"32\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-354058 size-full\" src=\"https:\/\/tctechcrunch2011.files.wordpress.com\/2009\/02\/riccitiello.jpg?w=200&amp;h=200\" alt=\"\" width=\"200\" height=\"200\" srcset=\"https:\/\/tctechcrunch2011.files.wordpress.com\/2009\/02\/riccitiello.jpg 200w, https:\/\/tctechcrunch2011.files.wordpress.com\/2009\/02\/riccitiello.jpg?w=150&amp;h=150 150w\" sizes=\"(max-width: 200px) 100vw, 200px\"\/><\/p>\n<p class=\"wp-caption-text\">Unity CEO John Riccitiello<\/p>\n<\/div>\n<p>\u201cWe call it a game engine, but really it\u2019s\u00a0an animation\/interactive\/lighting\/physics\/presence engine,\u201d Unity CEO John Riccitiello told TechCrunch. \u201cAnd it happens to also be what Audi needs. And it happens to be what the guys at the Large\u00a0Hadron Collider also need.\u201d<\/p>\n<aside class=\"inset inset-sm inset-section\">\n<section class=\"aside section video-aside crunchreport collapse collapse-adjacent\" data-video-id=\"5926085992fdde2f89a49a25\">\n<h2 class=\"collapse-title section-title\">Latest <span>Crunch Report<\/span><\/h2>\n<div class=\"collapse-body cf\">\n<ul class=\"vid-list cf\">\n<li class=\"block vid-feature\" data-lightbox-omniture=\"crunchreport\" readability=\"-2\">\n<div class=\"block block-inset\" readability=\"7\"><a href=\"https:\/\/techcrunch.com\/video\/djis-cute-499-spark-drone-crunch-report\/5926085992fdde2f89a49a25\/?ncid=rightrail_cr\"><img decoding=\"async\" src=\"https:\/\/img.vidible.tv\/prod\/2017-05\/24\/5926085992fdde2f89a49a25\/592608a52a30cb70c41e99b3_o_U_v1.jpg?w=300&amp;h=170\" alt=\"DJI's Cute $499 Spark Drone | Crunch Report\" data-lightbox-url=\"https:\/\/techcrunch.com\/video\/djis-cute-499-spark-drone-crunch-report\/5926085992fdde2f89a49a25\/lightbox\"\/><\/a><\/p>\n<p><h3>DJI&#8217;s Cute $499 Spark Drone | Crunch Report<\/h3>\n<\/p>\n<\/div>\n<\/li>\n<\/ul>\n<p><a href=\"https:\/\/techcrunch.com\/video\/crunchreport\/?ncid=rightrail_crmore\" class=\"text-btn\" data-omni-sm=\"rightrail_crmore\">Watch More Episodes<\/a><\/div>\n<\/section>\n<\/aside>\n<p>Riccitiello joined Unity in 2014 as CEO, taking the reigns of the company from co-founder David Helgason who started the company from the ashes of a faltering\u00a0game studio in Copenhagen. Prior\u00a0to joining, Riccitiello served as\u00a0CEO of Electronic Arts, one of the world\u2019s largest video game companies.<\/p>\n<h2>Ubiquity<\/h2>\n<p>When Unity launched it was just another game engine \u2014 its breakthrough moment came when it was first to launch development\u00a0support for the iPhone, bringing a host of developers into the world of iOS in its\u00a0earliest days.<\/p>\n<p>A decade later, the company has around\u00a01,400 employees\u00a0and its software powers more than half of all new mobile gaming titles.<\/p>\n<p>The SF-based company may already have a healthy grasp on mobile, with\u00a0competitors like <a target=\"_blank\" href=\"https:\/\/epicgames.com\/\" rel=\"noopener noreferrer\">Epic Games<\/a> and their Unreal engine focusing more heavily on desktop gaming, but an area where Unity is increasingly focusing its efforts is\u00a0in the AR\/VR\u00a0space.<\/p>\n<p>\u201cNobody that worked at Unity five or 10 years ago thought that we were going to be perfectly positioned for VR,\u201d said Riccitiello. \u201cI don\u2019t think that we\u2019re making Unity into all these different things, I think that all these other industries now need what\u2019s been traditionally called a game engine.\u201d<\/p>\n<p>More than two-thirds of all content created\u00a0for AR and VR uses\u00a0Unity\u2019s engine. Ninety-one percent of applications on emerging AR platforms like the Microsoft HoloLens are created on\u00a0the engine, while\u00a0Samsung\u2019s Gear VR has about 90 percent of its gaming titles built using\u00a0Unity.<\/p>\n<p>While AR and VR technologies\u00a0are incredibly young, the companies fighting for dominance over the\u00a0platforms are the ones that have loomed large for quite a while.<\/p>\n<div id=\"attachment_1398083\" class=\"wp-caption alignright\" readability=\"32\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1398083\" src=\"https:\/\/tctechcrunch2011.files.wordpress.com\/2016\/10\/zuck-vr.jpg?w=502&amp;h=263\" alt=\"\" width=\"502\" height=\"263\" srcset=\"https:\/\/tctechcrunch2011.files.wordpress.com\/2016\/10\/zuck-vr.jpg?w=502&amp;h=263 502w, https:\/\/tctechcrunch2011.files.wordpress.com\/2016\/10\/zuck-vr.jpg?w=1004&amp;h=526 1004w, https:\/\/tctechcrunch2011.files.wordpress.com\/2016\/10\/zuck-vr.jpg?w=150&amp;h=79 150w, https:\/\/tctechcrunch2011.files.wordpress.com\/2016\/10\/zuck-vr.jpg?w=300&amp;h=157 300w, https:\/\/tctechcrunch2011.files.wordpress.com\/2016\/10\/zuck-vr.jpg?w=768&amp;h=402 768w, https:\/\/tctechcrunch2011.files.wordpress.com\/2016\/10\/zuck-vr.jpg?w=680&amp;h=356 680w\" sizes=\"(max-width: 502px) 100vw, 502px\"\/><\/p>\n<p class=\"wp-caption-text\">Facebook CEO Mark Zuckerberg demoing one of the company\u2019s virtual reality prototypes<\/p>\n<\/div>\n<p>Google has its Daydream platform for mobile VR and its Tango platform for mobile AR. Facebook just introduced its augmented reality platform at its most recent F8 developer conference and also owns Oculus, which makes high-end VR headsets. Later this year, Microsoft will bring Windows Holographic support to VR headsets, and the company has done extensive work on its augmented reality HoloLens headset.<\/p>\n<p>Schuler believes that Unity will only benefit from these companies continuing to duke it out for control, due to the engine\u2019s widespread support for different platforms that users can publish to simultaneously with the click of a few check boxes.<\/p>\n<p>\u201cIn the past when there weren\u2019t standards or a winner emerging, it\u2019s typically been bad because you need to get developers to buy into your development platform and make decisions about who is going to emerge the leader and that process slows everything down,\u201d Schuler said. \u201cWith Unity, you\u2019re really betting on the category because it has\u00a0this great \u2018write once, publish to everything\u2019 platform.\u201d<\/p>\n<aside class=\"inset inset-sm inset-section\">\n<div class=\"section aside crunchbase-cluster collapse\">\n<h3 class=\"section-title collapse-title\">Crunchbase<\/h3>\n<div class=\"collapse-body\">\n<ul class=\"crunchbase-accordion\">\n<li class=\"data-card crunchbase-card active\" data-crunchbase-url=\"https:\/\/crunchbase.com\/organization\/unity-technologies\/\">\n<h4 class=\"card-title card-acc-handle\"><a class=\"cb-card-title-link\" href=\"https:\/\/crunchbase.com\/organization\/unity-technologies\/\">Unity Technologies<\/a><\/h4>\n<div class=\"card-acc-panel\">\n<ul class=\"card-info\">\n<li><strong class=\"key\">Founded<\/strong> <span class=\"value\">2004<\/span><\/li>\n<li class=\"cb-card-description full\"><strong class=\"key\">Overview<\/strong> <span class=\"value\">Unity Technologies is the creator of a flexible and high-performance end-to-end development platform used to create rich interactive 2D, 3D, VR and AR experiences. Unity&#8217;s powerful graphics engine and full-featured editor serve as the foundation to develop beautiful games or apps and easily bring them to multiple platforms: mobile devices, home entertainment systems,personal computers, and embedded \u2026<\/span><\/li>\n<li class=\"full\"><strong class=\"key\">Location<\/strong> <span class=\"value\"><a href=\"http:\/\/crunchbase.com\/location\/san-francisco\/528f5e3c90d111115d1c2e4ff979d58e\">San Francisco, CA<\/a><\/span><\/li>\n<li class=\"full\"><strong class=\"key\">Categories<\/strong> <span class=\"value\"><a class=\"\" href=\"http:\/\/crunchbase.com\/category\/embedded-systems\/1c946581f37e36e2913fb660b45448fe\">Embedded Systems<\/a>, <a class=\"\" href=\"http:\/\/crunchbase.com\/category\/content\/3ab64b4261dc08a5cfe3a25127ae3eea\">Content<\/a>, <a class=\"\" href=\"http:\/\/crunchbase.com\/category\/3d-technology\/76c672c1ef3372f08027d747c8c6e4ba\">3D Technology<\/a>, <a class=\"\" href=\"http:\/\/crunchbase.com\/category\/enterprise-software\/d38b3f26abc46f7bb29db952021a1b14\">Enterprise Software<\/a>, <a class=\"\" href=\"http:\/\/crunchbase.com\/category\/video-games\/dabab6afbf1200cab18585cead095097\">Video Games<\/a>, <a class=\"\" href=\"http:\/\/crunchbase.com\/category\/virtual-reality\/f47097057bad8cbf0fdac126de9c2fcd\">Virtual Reality<\/a><\/span><\/li>\n<li class=\"full\"><strong class=\"key\">Founders<\/strong> <span class=\"value\"><a href=\"https:\/\/crunchbase.com\/person\/person\/joachim-antes\" target=\"_blank\">Joachim Ante<\/a><\/span><\/li>\n<li class=\"full\"><strong class=\"key\">Website<\/strong> <span class=\"value\"><a href=\"http:\/\/unity3d.com\" target=\"_blank\">http:\/\/unity3d.com<\/a><\/span><\/li>\n<li class=\"full profile\"><a href=\"https:\/\/crunchbase.com\/organization\/unity-technologies\" target=\"_blank\">Full profile for Unity Technologies<\/a><\/li>\n<\/ul>\n<\/div>\n<\/li>\n<li class=\"data-card crunchbase-card\" data-crunchbase-url=\"https:\/\/crunchbase.com\/organization\/unity\/\">\n<h4 class=\"card-title card-acc-handle\"><a class=\"cb-card-title-link\" href=\"https:\/\/crunchbase.com\/organization\/unity\/\">Unity<\/a><\/h4>\n<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/aside>\n<p>The company\u2019s tools are\u00a0free for personal use and priced\u00a0on a per-device subscription for larger customers\u00a0that scales\u00a0based on the revenues being brought in.<\/p>\n<p>As its\u00a0capabilities widen and the popularity of its products surge, questions arise on what\u2019s next for the rapidly growing company<\/p>\n<p>One thing Schuler does not expect on Unity\u2019s\u00a0horizon is an acquisition from a platform giant. \u201cIf Google or Facebook were to buy Unity, everything that makes Unity work would go away, what makes it work so well is that they are a pure play, independent company.\u201d<\/p>\n<p>Riccitiello wasn\u2019t too verbose on the topic of an exit, but said going public would be a topic of conversation for the future. \u201cThere will be another day when we talk about IPOs, but certainly not now,\u201d he said.<\/p>\n<h2>Simplicity<\/h2>\n<p>Unity\u2019s simplicity may be one of its greatest selling points, but as the engine\u00a0matures in its ambitions, so too does the risk of compromising its core mission, Riccitiello says.<\/p>\n<p>\u201cThe tension within Unity is always how to deliver this performance that would otherwise yield more and more complexity, and do so really simply. It\u2019s always a vexing problem and a problem with balance,\u201d Riccitiello\u00a0said.<\/p>\n<p>Below is an example of one of Unity\u2019s Adam demo, highlighting some of the engine\u2019s more intensive, boundary-pushing capabilities at work.<\/p>\n<p><span class=\"embed-youtube\"><iframe loading=\"lazy\" class=\"youtube-player\" type=\"text\/html\" width=\"640\" height=\"390\" src=\"https:\/\/www.youtube.com\/embed\/GXI0l3yqBrA?version=3&amp;rel=1&amp;fs=1&amp;autohide=2&amp;showsearch=0&amp;showinfo=1&amp;iv_load_policy=1&amp;wmode=transparent\" allowfullscreen=\"true\">[embedded content]<\/iframe><\/span><\/p>\n<p>Earlier this month at a virtual reality summit hosted by Unity, famed evolutionary biologist Richard Dawkins came to the stage to offer his perspective\u00a0on the worlds for which Unity is building its platform, saying, \u201cOur perception of reality\u2026 it\u2019s virtual reality, but it\u2019s run by software in the brain.\u201d<\/p>\n<p>Unity may not be in the business of building for brains quite yet, but the prospects of virtual and augmented reality becoming widespread platforms have given the company new dreams to realize with its game engine, Riccitiello says. \u201cOur ambitions are certainly far greater than they ever were before.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"680\" height=\"409\" src=\"https:\/\/tctechcrunch2011.files.wordpress.com\/2017\/05\/unity5-unitylabs-balcony-big.jpg?w=680\" class=\"attachment-large size-large wp-post-image\" alt=\"\" srcset=\"https:\/\/tctechcrunch2011.files.wordpress.com\/2017\/05\/unity5-unitylabs-balcony-big.jpg?w=680 680w, https:\/\/tctechcrunch2011.files.wordpress.com\/2017\/05\/unity5-unitylabs-balcony-big.jpg?w=1360 1360w, https:\/\/tctechcrunch2011.files.wordpress.com\/2017\/05\/unity5-unitylabs-balcony-big.jpg?w=150 150w, https:\/\/tctechcrunch2011.files.wordpress.com\/2017\/05\/unity5-unitylabs-balcony-big.jpg?w=300 300w, https:\/\/tctechcrunch2011.files.wordpress.com\/2017\/05\/unity5-unitylabs-balcony-big.jpg?w=768 768w\" sizes=\"(max-width: 680px) 100vw, 680px\" \/>&nbsp;There are few verticals filled with more utopian dreams than the studios and startups building VR and AR experiences. While some are looking to craft 3D experiences that integrate into the real world, others are aiming to create massive worlds we can escape to. The one thing many of them have in common, however, is that they are built on a game engine from a company called Unity. <a href=\"https:\/\/techcrunch.com\/2017\/05\/25\/with-new-realities-to-build-unity-positioned-to-become-tech-giant\/?ncid=rss\">Read More<\/a><\/p>\n<div class=\"feedflare\">\n<a href=\"http:\/\/feeds.feedburner.com\/~ff\/Techcrunch?a=4_9hynwO9bE:FLf-9g7HZNY:2mJPEYqXBVI\"><img decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~ff\/Techcrunch?d=2mJPEYqXBVI\" border=\"0\"><\/img><\/a> <a href=\"http:\/\/feeds.feedburner.com\/~ff\/Techcrunch?a=4_9hynwO9bE:FLf-9g7HZNY:7Q72WNTAKBA\"><img decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~ff\/Techcrunch?d=7Q72WNTAKBA\" border=\"0\"><\/img><\/a> <a href=\"http:\/\/feeds.feedburner.com\/~ff\/Techcrunch?a=4_9hynwO9bE:FLf-9g7HZNY:yIl2AUoC8zA\"><img decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~ff\/Techcrunch?d=yIl2AUoC8zA\" border=\"0\"><\/img><\/a> <a href=\"http:\/\/feeds.feedburner.com\/~ff\/Techcrunch?a=4_9hynwO9bE:FLf-9g7HZNY:-BTjWOF_DHI\"><img decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~ff\/Techcrunch?i=4_9hynwO9bE:FLf-9g7HZNY:-BTjWOF_DHI\" border=\"0\"><\/img><\/a> <a href=\"http:\/\/feeds.feedburner.com\/~ff\/Techcrunch?a=4_9hynwO9bE:FLf-9g7HZNY:D7DqB2pKExk\"><img decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~ff\/Techcrunch?i=4_9hynwO9bE:FLf-9g7HZNY:D7DqB2pKExk\" border=\"0\"><\/img><\/a> <a href=\"http:\/\/feeds.feedburner.com\/~ff\/Techcrunch?a=4_9hynwO9bE:FLf-9g7HZNY:qj6IDK7rITs\"><img decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~ff\/Techcrunch?d=qj6IDK7rITs\" border=\"0\"><\/img><\/a>\n<\/div>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~r\/Techcrunch\/~4\/4_9hynwO9bE\" height=\"1\" width=\"1\" alt=\"\"\/> <\/p>\n","protected":false},"author":5817,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"categories":[25],"tags":[59,66,26],"class_list":["post-341998","post","type-post","status-publish","format-standard","hentry","category-technology","tag-media","tag-techcrunch","tag-technology"],"_links":{"self":[{"href":"https:\/\/people.utm.my\/asmawisham\/wp-json\/wp\/v2\/posts\/341998","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/people.utm.my\/asmawisham\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/people.utm.my\/asmawisham\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/people.utm.my\/asmawisham\/wp-json\/wp\/v2\/users\/5817"}],"replies":[{"embeddable":true,"href":"https:\/\/people.utm.my\/asmawisham\/wp-json\/wp\/v2\/comments?post=341998"}],"version-history":[{"count":0,"href":"https:\/\/people.utm.my\/asmawisham\/wp-json\/wp\/v2\/posts\/341998\/revisions"}],"wp:attachment":[{"href":"https:\/\/people.utm.my\/asmawisham\/wp-json\/wp\/v2\/media?parent=341998"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/people.utm.my\/asmawisham\/wp-json\/wp\/v2\/categories?post=341998"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/people.utm.my\/asmawisham\/wp-json\/wp\/v2\/tags?post=341998"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}