The language of code
The language comparison is interesting because computer languages are first and foremost, languages. They are analogous to the written versions of human languages but simpler, requiring expressions without ambiguity.
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They have a defining grammar. They come with equivalent dictionaries of nouns, verbs, adjectives and adverbs; with prepositions and phrase patterns, conjunctions, conditionals and clauses. Of course the dictionaries are less extensive than those of human languages, but the pattern rendering nature of the grammars have much the same purpose.
Kids that code gain a good appreciation of computational thinking and logical thought, that helps them develop good critical thinking skills. I’ve sometimes heard the term “language lawyer” used as a euphemism for a pedantic programmer. Code literacy is good for their life skills kit, never mind their career prospects.
Scratch is one of a new generation of block programming languages aimed at teaching novices and kids as young as eight or nine to write code.
The Scratch language uses coloured blocks to represent the set of language constructs in its grammar. A novice programmer can build up a new program by dragging-and-dropping from a palette of these blocks onto a blank canvas or workspace.
The individual shapes of the blocks are puzzle-like, such that only certain pieces can interlock. This visually enforces the grammar, allowing the coder to concentrate on the creativeness of their whole program.
The Scratch language (and its derivatives) are embedded in a number of different tools and websites, each dedicated to a particular niche of novice programmers. The code.org website is a prime example and has a series of exercises using the block language to teach the fundamentals of computer science.
Code.org is a non-profit used by 6 million students, 43% of whom are female. It runs the Hour of Code events each year, a global effort to get novices to try to do at least an hour of code.
For a week in May this year, Microsoft Australia partnered with Code.org to run the #WeSpeakCode event, teaching coding to more than 7,000 young Australians. My local primary school in Belgrave South in Victoria is using Code.org successfully with grade 5 and 6 students.
Unlike prose in a human language, computer programs are most often interactive. In the screenshot of the Scratch example (above) it has graphics from the popular Plants vs Zombies game, one that most kids have already played. They get to program some basic mechanics of what looks a little like the game.
But code.org has a ‘Show Code’ button that reveals the JavaScript code generated behind the coloured blocks (see above). This shows novices what they created in tiles, translated into the formal syntax of a programming language widely used in industry.
It’s not all about the ICT industry
Both parents and politicians with an eye to the future see the best jobs as the creative ones. Digging up rocks, importing, consuming and servicing is not all that should be done in a forward-thinking nation.
But teaching kids to code is not all about careers in computer programming, science and software engineering. Introducing young minds to the process of instructing a computer allows them to go from “I swiped this” to “I made this”. From watching YouTube stars, to showing schoolyard peers how they made their pet cat photo meow.
It opens up young minds to the creative aspects of programming. Not only widening the possible cohort who may well study computer science or some other information and communications technology (ICT) professions, but also in design and the creative arts, and other fields of endeavour yet to transpire or be disrupted.
For most kids, teaching them to code is about opening their mind to a means to an end, not necessarily the end in itself.
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