{"id":1070,"date":"2018-02-23T13:48:06","date_gmt":"2018-02-23T05:48:06","guid":{"rendered":"http:\/\/people.utm.my\/norasykin\/?page_id=1070"},"modified":"2019-07-23T12:06:48","modified_gmt":"2019-07-23T04:06:48","slug":"isi-journal-conference-web-of-science","status":"publish","type":"page","link":"https:\/\/people.utm.my\/norasykin\/publication\/isi-journal-conference-web-of-science\/","title":{"rendered":"ISI Journal\/Conference (Web of Science)"},"content":{"rendered":"<ol>\n<li>Mohd Zaid, N., Abdullah, Z., Mohamed, H., Aris, B., Sanmugam, M., &amp; Meijden, H. Van Der (2016). Effectiveness on Learning Attainment Using the Gamification Approach as An Educational Technology Tool. <em>In 9th Annual International Conference of Education, Research And Innovation (ICERI 2016)<\/em>. 14-16 November, 2016. Seville, Spain: IATED PUBLICATIONS. pp. 20-30 (Verified-Waiting For Indexing In Scopus\/Wos)<\/li>\n<li>S. Md Suhadi, N. Mohd Zaid, H. Mohamed, Z. Abdullah, &amp; B. Aris (2016). Provocation In The Socratic Method of Questioning Using Online Technology And The Relationship With Student Achievement. <em>In 10th International Technology, Education And Development Conference (<\/em>INTED2016 Proceedings)<em>. Valencia, Spain<\/em>.\u00a0 7-9th March 2016. pp. 7543-7550v<\/li>\n<li>S. Md Suhadi, H. Mohamed, N. Mohd Zaid, Z. Abdullah, &amp; B. Aris (2016). The Online Socratic Approach And Its Relationship With The Level Of Bloom Taxonomy Mastery, <strong>ICERI2016 Proceedings<\/strong>, 9th annual International Conference of Education, Research and Innovation.14-16 November, 2016. Seville, Spain, 7860-7866. DOI: 10.21125\/iceri.2016.0797<\/li>\n<li>Suhadi, S. M., Mohamed, H., Zaid, N. M., Abdullah, Z., Aris, B., &amp; Sanmugam, M. (2016). Implementation of Socratic Method in online learning to enhance creative thinking: Analysis review. <em>2016 4th International Conference on Information and Communication Technology, ICoICT 2016<\/em>, <em>4<\/em>(c). https:\/\/doi.org\/10.1109\/ICoICT.2016.7571875 <a href=\"https:\/\/ieeexplore.ieee.org\/iel7\/7565234\/7571870\/07571875.pdf\">https:\/\/ieeexplore.ieee.org\/iel7\/7565234\/7571870\/07571875.pdf<\/a><\/li>\n<li>Sanmugam, M., Zaid, N. M., Mohamed, H., Abdullah, Z., Aris, B., &amp; Suhadi, S. M. (2015). Gamification as an educational technology tool in engaging and motivating students; An analyses review. <em>Advanced Science Letters<\/em>, 21(10), 3337-3341. https:\/\/doi.org\/10.1166\/asl.2015.6489 <a href=\"https:\/\/www.researchgate.net\/publication\/280387148_Gamification_as_an_Educational_Technology_Tool_in_Engaging_and_Motivating_Students_An_Analyses_Review\">https:\/\/www.researchgate.net\/publication\/280387148_Gamification_as_an_Educational_Technology_Tool_in_Engaging_and_Motivating_Students_An_Analyses_Review<\/a><\/li>\n<li>Hamizan, N.I., Mohd Zaid, N. &amp; Md Noor, N.\u00a0 (2015). Teaching Duet in Social Sciences Education in Promoting Critical Thinking Abilities. <em>Advanced Science Letters<\/em>, 21(10), American Scientific Publishers, pp. 3180-3184. https:\/\/doi.org\/10.1166\/asl.2015.6434\u00a0<a href=\"https:\/\/pdfs.semanticscholar.org\/43bc\/667dfaac53110ce6770ee342097b64ef07d7.pdf?_ga=2.224290971.1464615071.1563851940-537048916.1563851940\">https:\/\/pdfs.semanticscholar.org\/43bc\/667dfaac53110ce6770ee342097b64ef07d7.pdf?_ga=2.224290971.1464615071.1563851940-537048916.1563851940<\/a><\/li>\n<li>Sanmugam, M., Abdullah, Z., Mohamed, H., Aris, B., Zaid, N. M., &amp; Suhadi, S. M. (2016). The affiliation between student achievement and elements of gamification in learning science. <em>2016 4th International Conference on Information and Communication Technology, ICoICT 2016<\/em>, <em>4<\/em>(c), 1\u20134. https:\/\/doi.org\/10.1109\/ICoICT.2016.7571962\u00a0\u00a0<a href=\"https:\/\/ieeexplore.ieee.org\/stamp\/stamp.jsp?tp=&amp;arnumber=7571962\">https:\/\/ieeexplore.ieee.org\/stamp\/stamp.jsp?tp=&amp;arnumber=7571962<\/a><\/li>\n<li>Sanmugam, M., Zaid, N.M., Mohamed, H., Abdullah, Z., &amp; Aris, B. (2016). The Existence And Influence Of Player Motivation in Learning Using Gamification Among Rural Student In Sabah . <em>In 10th International Technology, Education And Development Conference. Valencia, Spai<\/em>n.\u00a0 7-9th March 2016.\u00a0 (WOS INDEXED)<\/li>\n<li>A Rahman, A., Mohd Zaid, N., Mohamed, H., Abdullah, Z., &amp; Aris, B. (2015). Exploring Students&#8217; Learning Style Through Flipped Classroom Method. <em>In\u00a07th International Conference on Education and New Learning Technologies (EDULEARN15)<\/em>. 6-8 July 2015. Barcelona, Spain. 3213-3217 <a href=\"https:\/\/people.utm.my\/norasykin\/wp-content\/uploads\/sites\/782\/2012\/10\/paper-VAK-final-manuscript.pdf\">https:\/\/people.utm.my\/norasykin\/wp-content\/uploads\/sites\/782\/2012\/10\/paper-VAK-final-manuscript.pdf<\/a><\/li>\n<li>Mohd Zaid, N. &amp; Lau, S. K. (2014). Emerging of Academic Information Search System with Ontology-Based Approach. <em>In 5th World Conference on Educational Sciences (WCES 2013)<\/em>. 5 \u2013 8 February 2013. Rome, Italy.\u00a0<a href=\"https:\/\/reader.elsevier.com\/reader\/sd\/pii\/S1877042813037191?token=D3BE64F0B753BAA0C16A365AAB302A1C8F189B9A4D207927E426ABC8373176DB2CFE9BD35551C23249110EAAF8CBE221\">https:\/\/reader.elsevier.com\/reader\/sd\/pii\/S1877042813037191?token=D3BE64F0B753BAA0C16A365AAB302A1C8F189B9A4D207927E426ABC8373176DB2CFE9BD35551C23249110EAAF8CBE221<\/a><\/li>\n<li>Mohd Zaid, N. &amp; Lau, S. K. (2013). Ontology-based search system using hierarchical structure design. <em>In 9th International Conference on Cognitive Science. <\/em>27 \u2013 30 August 2013<em> Sarawak, Malaysia<\/em>.\u00a0<a href=\"https:\/\/reader.elsevier.com\/reader\/sd\/pii\/S1877042814001815?token=5E1FEA5B532BCD6DB8BF678DCBD1FBAFC728F2DA7EDCFA626D8B6C8912D120EA80AF04BFBEA87A720534FE5A9C8E15D4\">https:\/\/reader.elsevier.com\/reader\/sd\/pii\/S1877042814001815?token=5E1FEA5B532BCD6DB8BF678DCBD1FBAFC728F2DA7EDCFA626D8B6C8912D120EA80AF04BFBEA87A720534FE5A9C8E15D4<\/a><\/li>\n<\/ol>\n","protected":false},"excerpt":{"rendered":"<p>Mohd Zaid, N., Abdullah, Z., Mohamed, H., Aris, B., Sanmugam, M., &amp; Meijden, H. Van Der (2016). Effectiveness on Learning Attainment Using the Gamification Approach as An Educational Technology Tool. In 9th Annual International Conference of Education, Research And Innovation (ICERI 2016). 14-16 November, 2016. Seville, Spain: IATED PUBLICATIONS. pp. 20-30 (Verified-Waiting For Indexing In [&hellip;]<\/p>\n","protected":false},"author":3356,"featured_media":0,"parent":735,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1070","page","type-page","status-publish","hentry","entry"],"_links":{"self":[{"href":"https:\/\/people.utm.my\/norasykin\/wp-json\/wp\/v2\/pages\/1070","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/people.utm.my\/norasykin\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/people.utm.my\/norasykin\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/people.utm.my\/norasykin\/wp-json\/wp\/v2\/users\/3356"}],"replies":[{"embeddable":true,"href":"https:\/\/people.utm.my\/norasykin\/wp-json\/wp\/v2\/comments?post=1070"}],"version-history":[{"count":5,"href":"https:\/\/people.utm.my\/norasykin\/wp-json\/wp\/v2\/pages\/1070\/revisions"}],"predecessor-version":[{"id":1611,"href":"https:\/\/people.utm.my\/norasykin\/wp-json\/wp\/v2\/pages\/1070\/revisions\/1611"}],"up":[{"embeddable":true,"href":"https:\/\/people.utm.my\/norasykin\/wp-json\/wp\/v2\/pages\/735"}],"wp:attachment":[{"href":"https:\/\/people.utm.my\/norasykin\/wp-json\/wp\/v2\/media?parent=1070"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}