The 13th Learning and Technology (L&T) Conference


Learning and Technology
4th to 6th April 2016
Jeddah, Saudi Arabia

The 13th Learning and Technology (L&T) Conference, which is one of the first forums for multi-dimensional technology to emerge in the region, surveys cutting-edge research on multi-dimensional computing and learning technology. This event provides a premier platform for disseminating research results covering a broad variety of topics in the area of 3D technology, virtual reality, augmented reality, and the technology needed to enable these environments to a wide range of applications.

3D technology can be integrated with other technologies to make a huge impact on teaching and learning by providing students a different view and implementation to data, information and collaboration. It has a strong possibility of improving learners using data visualization.

The purpose of the (L&T 2016) is to bring together researchers, engineers and practitioners interested in multi-dimensional technologies specifically and in the Education Technology and Computer in general.

The purpose of L&T 2016 is to bring together a community of researchers from academia and industry, computer scientists, engineers, physicians in order to share points of views, knowledge, experiences and scientific and technical results, related to state-of-the-art solutions and technologies on virtual and augmented reality applications for medicine, cultural heritage, education, industrial sectors, as well as the demonstration of advanced products and technologies.

This year’s conference will feature keynote presentations, intensive workshops, and provocative paper-presentation panels covering the latest in multi-dimensional technologies. Expect to come away feeling better prepared to embrace the rising culture of multi-dimensional technology.

3D technologies are promising and are expected to change the way of production. It has driven a great attention by the participation of leading organizations and is considered as the next mega trend pointed by leading research institutes. Recently, many IT companies like Microsoft and Google enabled their hardware to perform 3D scanning. Digitizing real objects into 3D models will become as easy as taking a picture. Multi-dimensional technologies is one of the most compelling innovations now days.

Conference Plan

Working sessions gathers researchers, practitioners and participants to investigate propose and identify new or under development research scopes in multi-dimensional technologies under identified tracks.

It aims to open research collaboration with other researchers in collaboration with Effat University Research Consultancy Institute. The objective is to produce draft papers and share experiences. Results and proposed solutions for a future research operations.

Important Dates
Deadline for Submission of Abstracts:
15 December 2015
Initial Acceptance Notification:
20 December 2015
Paper Submission Deadline:
30 January 2016
Author Notification:
26 February 2015
Camera-Ready Submission Deadline:
15 March 2016
12-13 April 2016

Conference Organization
General Chair: Akila Sarirete, Effat University, Jeddah, Saudi Arabia.
Program Manager: Dr Zain Balfagih, Effat University, Jeddah Saudi Arabia.
Program Chair: Dr Tayeb Brahimi, Effat University, Jeddah Saudi Arabia.
Technical Partners: IEEE “The world’s largest professional association for the advancement of technology”

Conference Topics

Papers describing original work are invited in any of the areas listed below. Acceptance will be based on quality, relevance and originality. Both full research reports and work-in-progress reports are welcome. There will be both oral and poster sessions.

Each of these topic areas is expanded below but the sub-topics list is not exhaustive. Papers may address one or more of the listed sub-topics, although authors should not feel limited by them. Unlisted but related sub-topics are also acceptable.

1- Multi-Dimensional computing:
3D Printing
3D computer graphics software
3D motion controller
3D computing for learning
3D projection on 2D planes
3D Video game graphics
Anaglyph image
Computer vision
Digital geometry
Geometry pipeline
Geometry processing
2D computer graphics
Graphics processing unit (GPU)
Graphical output devices
Image processing
Isometric graphics in video games
List of stereoscopic video games
Medical animation
Real-time computer graphics
Reflection (computer graphics)
Rendering (computer graphics)
Timeline of CGI in films

2- Multi-dimensional technology for learning:
(Papers in this group should highlight how the learning technologies can be enhanced using multi-dimensional technologies)
Distance Education
Life-long education
Computer Education for Particular Group
Other Computer Education
Active learning
Learning models
Service learning
Database Technology
Computer architecture

Submission Formats and Guidelines

Authors are invited to submit original, unpublished work. The organisers particularly encourage the submission of work-in-progress, cutting-edge prototypes. The following types of contributions are welcome:
Submissions should be sent to the following link:
For any inquiries please write to the following email: (

All papers will be reviewed through a blind review process. Accepted papers will be published in the conference proceedings. The 10 best peer-reviewed papers will be awarded a full scholarship which includes Travel and Lodging expenses and will be published in the conference proceedings.

Please follow the IEEE format for structuring submissions. Link below for more information about authors guide.
Full Paper: max. 10 pages
Short Papers and Demonstrations: max. 6 pages
Workshop proposals: max. 4 pages


The L&T Demonstration and interaction session is your chance to fully engage L&T attendees at a personal level by letting them see, touch, squeeze, or hear your visions for the future Global Learning Environment, or demonstrate highly interactive learning environments (e.g. through videos or real-time learning experiences). We expect that your Demonstration will be a reliably running prototype of your vision that is ready to be tried out, questioned and interacted with. You need to submit a concise description of your prototype, clearly showing how your technological innovation realises a clear learning innovation. This needs to be in a summary paper that will be published in the 2015 proceedings if accepted with an accompanying video.

Workshops (Working Sessions)

L&T offers the opportunity to host 5 parallel workshops. Researchers interested to participate will be requested to choose and register in one of the topics prior to conference. Participants will be working with the session chair and a group of other researchers from the similar background. An outcome from each workshop is expected as a formal white paper, which will be presented by the session chair on behalf of each team to all audiences. White paper will be a future collaborative research initiative with other researchers under the umbrella of RCI (Research Consultancy Institute) at Effat University for future Journal Publications.

Web address:
Sponsored by: Effat Univeristy