Bravo, Facebook. Social VR is now officially something I want in Facebook. You made me want it, damn you.
Ever since Facebook bought Oculus VR for $2 billion in 2014, Mark Zuckerberg has made clear his intention to merge social networking with virtual reality. While it made intuitive sense, I really thought Zuckerberg was paying lip service to the idea.
With its immersive headgear that cuts you off from the outside world and the pricey graphics-laden hardware on the back-end, the Oculus Rift system seemed tailor made for deep-dive gaming, not chatting up your Aunt May on Facebook.
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