Augmented Reality Real-time Drawing Application

Augmented Reality (AR) is a technology that can combine real and virtual objects. Interaction is essential in AR, allowing the user to interact with a virtual object in the natural environment. There is various type of gesture interaction that can be applied in AR. Drawing space can also be related to AR technology with the use of provided gesture interaction. The use of gesture interaction in drawing space has become a popular topic among researchers to apply this concept to AR technology by using bare hands to interact directly with AR. However, the visual and spatial complexity of the canvas requires rethinking how to develop a real-time drawing canvas for AR using real hand gestures on a handheld device. The compatibility to convert from traditional drawing into digital drawing space and the use of hand gestures as input is challenging. Therefore, this paper will discuss the designing and development process to actualize the real-time drawing in handheld AR using the user’s real hand.

Read more : https://ieeexplore.ieee.org/abstract/document/9666439

AR Drawing on handheld device with leap motion

Human Teleportation in Extended Reality (xR) application

Extended Reality (xR) encapsulates various computer-altered reality technologies that cover virtual reality (VR), augmented reality (AR), and mixed reality (MR). xR is a technology that merges a virtual element into the real-world with the aims to enhance reality on the virtual world immerse onto real-world space. xR has been improved from time to time as the advanced immersive technologies to extend the reality we experience by either combining the virtual and real worlds or by generating a fully immersive experience. Remote collaboration in xR is a challenge since both parties need to have the same system and to set to parallel to xR environments. In a collaborative interface context, the user can be in a remote collaboration or face-to-face to sense the immersive environment. Human teleportation is transferring a human from a local location to a remote location, where the reconstruction of a human appears in a realistic visual representation. However, creating a fully realistic representation of the human figure need a complex 3D reconstruction method. Therefore, the paper describes the human teleportation in the xR environment using the advanced RGB-D sensor devices. It explains the phases to develop the real human teleportation in xR.

Read more : https://iopscience.iop.org/article/10.1088/1757-899X/979/1/012005/pdf

Urban Planning Case Study

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