..updated August 2024
SCOPUS INDEXED CONFERENCE
International Conference on Renewable Power | Digital Twin in Extended Reality Applications for Industry 4.0 | 2024 |
Advanced Engineering, Technology and Applications: Second International Conference, ICAETA 2023, Istanbul, Turkey, March 10–11, | Voice Commands with Virtual Assistant in Mixed Reality Telepresence | 2024 |
International Conference on Renewable Power | Mixed Reality Accelerates the Designing Process in Automotive Industry | 2024 |
Advances and Applications of Artificial Intelligence & Machine Learning | Real-Time Full Body Tracking for Life-Size Telepresence | 2023 |
Communications in Computer and Information Science, 2023, 1749 CCIS, pp. 67–80 | Real-Time 3D Reconstruction for Mixed Reality Telepresence Using Multiple Depth Sensors | 2023 |
Advanced Engineering, Technology and Applications pp 311–323 | Autonomous Agent Using AI Q-Learning in Augmented Reality Ludo Board Game | 2023 |
Expert Clouds and Applications pp 573–588 | Multi-scale Avatars in a Shared Extended Reality Between AR and VR Users | 2023 |
Expert Clouds and Applications pp 573–588 | Review of Model-Based Techniques in Augmented Reality Occlusion Handling | 2023 |
Expert Clouds and Applications pp 573–588 | Compression in Dynamic Scene Tracking and Moving Human Detection for Life-Size Telepresence | 2023 |
Communications in Computer and Information Science, 2023, 1749 CCIS, pp. 233–244 | Augmented Reality Using Gesture and Speech Accelerates User Interaction | 2023 |
6th IEEE International Conference on Recent Advances and Innovations in Engineering, ICRAIE 2021, 2022 | Raycasting method using hand gesture for target selection on the occluded object in handheld Augmented Reality | 2022 |
7th IEEE International Conference on Recent Advances and Innovations in Engineering, ICRAIE 2022 – Proceedings, 2022, pp. 266–271 | Target selection in handheld Augmented Reality for distant and occluded object | 2022 |
7th IEEE International Conference on Recent Advances and Innovations in Engineering, ICRAIE 2022 – Proceedings, 2022, pp. 200–205 | An Improved Hybrid Deep Learning Model for PM2.5 Forecasting | 2022 |
2022 IEEE Global Conference on Computing, Power and Communication Technologies, GlobConPT 2022, | Air Quality Forecasting Using Deep Learning and Transfer Learning: A survey | 2022 |
2022 IEEE Global Conference on Computing, Power and Communication Technologies, GlobConPT 2022, | MR-MEET: Mixed Reality Collaborative Interface for HMD and Handheld Users | 2022 |
2021 IEEE 6th International Conference on Computing, Communication | ARHome: Object Selection and Manipulation using Raycasting Technique with 3D-model Tracking in Handheld Augmented Reality | 2021 |
2021 6th IEEE International Conference on Recent Advances and Innovations | Raycasting method using hand gesture for target selection on the occluded object in handheld Augmented Reality | 2021 |
2021 IEEE 6th International Conference on Computing, Communication | Augmented reality real-time drawing application with a hand gesture on a handheld interface | 2021 |
6th International Conference on Interactive Digital Media (ICIDM) | Mathematics Lesson using Accelerometer Sensor Interaction in Handheld Augemented Reality Application for Kindergarten | 2020 |
IEEE 5th international conference on computing communication and automation (ICCCA) | Fingertips interaction method in handheld augmented reality for 3d manipulation | 2020 |
IOP Conference Series: Materials Science and Engineering | 3D Telepresence for Remote Collaboration in Extended Reality (XR) Application | 2020 |
IOP Conference Series: Materials Science and Engineering | Educational Science Game for Early Primary School | 2020 |
IOP Conference Series: Materials Science and Engineering | MR-deco: mixed reality application for interior planning and designing | 2020 |
IOP Conference Series: Materials Science and Engineering | Augmented Reality Battleship Board Game with Holographic Display | 2020 |
IOP Conference Series: Materials Science and Engineering | ARGarden: 3D outdoor landscape design using handheld augmented reality with multi-user interaction | 2020 |
IOP Conference Series: Materials Science and Engineering | Bio-WTiP: Biology lesson in handheld augmented reality application using tangible interaction | 2020 |
IOP Conference Series: Materials Science and Engineering | A mobile game SDK for remote collaborative between two users in augmented and virtual reality | 2020 |
IOP Conference Series: Materials Science and Engineering | Finger-ray interaction using real hand in handheld augmented reality interface | 2020 |
IOP Conference Series: Materials Science and Engineering | Object selection and scaling using multimodal interaction in mixed reality. | 2020 |
IOP Conference Series: Materials Science and Engineering | AR-TO-KID: A speech-enabled augmented reality to engage preschool children in pronunciation learning | 2020 |
IOP Conference Series: Materials Science and Engineering | A review of mixed reality telepresence | 2020 |
IOP Conference Series: Materials Science and Engineering | A review on multimodal interaction in Mixed Reality Environment | 2019 |
IOP Conference Series: Materials Science and Engineering | A review on collaborative learning environment across virtual and augmented reality technology | 2019 |
IEEE Conference on Graphics and Media (GAME) | Collaborative augmented reality for chess game in handheld devices | 2019 |
IEEE 7th Conference on Systems, Process and Control (ICSPC) | VoxAR: 3D modelling editor using real hands gesture for augmented reality | 2019 |
Intelligent Systems and Applications pp 309–322 | Designing an Augmented Reality Multimodal Interface for 6DOF Manipulation Techniques | 2018 |
Computational Intelligence in Information Systems pp 245–254 | Multimodal Fusion: Gesture and Speech Input in Augmented Reality Environment | 2015 |
VINCI ’15: Proceedings of the 8th International Symposium on Visual Information Communication and Interaction | Vision-based technique and issues for multimodal interaction in augmented reality | 2015 |
CHINZ ’13: Proceedings of the 14th Annual ACM SIGCHI_NZ conference on Computer-Human Interaction | Using the S-PI Algorithm for Interaction in Augmented Reality | 2013 |
2009
[1] Ajune Wanis, Mohd Shahrizal Sunar, “Survey on Collaborative AR for Multi-user in Urban Simulation”, 5th Postgraduate Annual Research Seminar 2009 (PARS’09), Johor: Universiti Teknologi Malaysia. (2009)
[2] Ajune Wanis, Mohd Shahrizal Sunar, “Multi-user Interaction Technique for Urban Simulation in Collaborative Augmented Reality”, 1st International Workshop on Interactive Digital Media 2009 (IDM’09), 14 May 2009, Johor, Malaysia. (2009)
[3] Ajune Wanis, Mohd Shahrizal Sunar , “An Overview On Collaborative Augmented Reality Environment Potentials In Urban Planning ”, 5th International Conference on Information & Communication Technology and Systems (ICTS’09), 4th August 2009, Surabaya Indonesia, Section 2, Pg 49-56. (2009)
[4] Ajune Wanis, Mohd Shahrizal Sunar, “Multi-user Interaction in Collaborative Augmented Reality for Urban Simulation”, The International Conference on Graphic and Image Processing 2009 (ICGIP’09), Nov. 13-15, 2009, Kota Kinabalu Sabah, Malaysia. (2009)
[5] Zakiah Noh, Ajune Wanis, Mohd Shahrizal Sunar, “Exploring the potential of using Augmented Reality Approach in Cultural Heritage System.”, 2nd International Conference on Advanced Computer Theory and Engineering (ICACTE’09), Sept. 25-27 2009, Cairo, Egypt. (2009)
[6] Ajune Wanis, Mohd Shahrizal Sunar, “Collaborative Augmented Reality : Multi-user Interaction in Urban Simulation.”, 1st International Conference on Visual Informatics 2009 (IVIC’09), Nov. 11-13 2009, Kuala Lumpur, Malaysia. (2009)
[7] Ajune Wanis, Mohd Shahrizal Sunar, “Collaborative Augmented Reality Approach For Multi-user Interaction in Urban Simulation”, International Conference on Information and Multimedia Technology (ICIMT’09), Dec. 18 – 19, 2009, Jeju Island, South Korea. (2009)