Classes

NEW CURRICULUM SECVH – TOTAL CREDITS 131

UNDERGRADUATE CORE COURSES 

SCSJ1013 – Programming Technique I
SCSJ1023 – Programming Technique II
SCSJ3303 – Internet Programming
SCSV2113 – Human-Computer Interaction
SCSJ3104 – Application Development
SCSJ2154 – Object-Oriented Programming

UNDERGRADUATE SCSV COURSES 

Mathematics for Computer Graphics (SCV1113/SCSV1113)
Fundamental of Computer Graphics (SCK2613/SCSV2213)
Fundamental of Image Processing (SCSV2523)
Multimedia Web Programming (SCSV4263)
Graphics Modeling / Geometric Modeling (SCK3603/SCV3113/SCSV3113)
Real-Time Computer Graphics (SCV3123/SCSV3123)
Advanced Computer Graphics (SCSV4543)
Computer Games Development (SCV4583) | SCSV4213
Human-Computer Interaction (SCV1023/SCV2113/SCSV2113)
Graphics and Multimedia Project 1 (SCV3032/SCSV3032)
Graphics and Multimedia Project 2 (SCV4134/SCSV4134)

Computer Graphics Interactive CGI (SCV4553/SCSV3123)
Multimedia Interaction Design (SCA3603)

UTMSPACE (KL/JB)

SCSJ3303 – Internet Programming
SCSV2113 – Human-Computer Interaction
SCSV1113 – Mathematics for Computer Graphics

PROFESSIONAL TRAINING | SHORT COURSES

TLC1061 – JAVA Programming (OOP)
TLC1063 – C# Programming (OOP)
TLC1062 – Creative Content Development Using ADOBE FLASH
TLC1060 – 2D Animation Using Adobe Flash CS3
TLC1066 – (a) 3D Modeling Using Autodesk Maya / (b) Animation Using Autodesk Maya
TLC1071 – Game Development Using Unity / Unreal
TLC1072 – Augmented Reality Application Development
TLC1073 – Introduction to Augmented Reality Technology