Penulisan Hasil dari Penyelidikan bersama Cikgu Tengku Farahnorfadhilah Engku Azman daripada Sekolah Menengah Kebangsaan Puchong Permai, Selangor. She knows how hard it is to run this research, but We Did It! One more paper from her research still under review… Wish us the best !! Terima Kasih mewarnai dunia Supervision saya di UTM
Jemput baca dan cited paper2 dari jurnal ITLJ Terbitan Vol 7(1)
Join ๐๐ฟ๐ฎ๐ฑ๐๐ฎ๐๐ฒ ๐ฅ๐ฒ๐๐ฒ๐ฎ๐ฟ๐ฐ๐ต ๐๐ ๐ต๐ถ๐ฏ๐ถ๐๐ถ๐ผ๐ป (Virtual E-Poster Competition) to your research, engage with peers, and connect with potential collaborators. This competition is opened to all UTM Postgraduate Students (Master & PhD).
Featuring a wide range of topics from:
– Engineering
– Science & Technology
– Social Science
Our esteemed panel of judges will evaluate based on the quality, the clarity, and the potential impact of the research. ๐ช๐ฒโ๐ฟ๐ฒ ๐ผ๐ฝ๐ฒ๐ป ๐ณ๐ผ๐ฟ ๐ฟ๐ฒ๐ด๐ถ๐๐๐ฟ๐ฎ๐๐ถ๐ผ๐ป ๐ป๐ผ๐! ๐๐๐ฟ๐ฟ๐, ๐ฟ๐ฒ๐ด๐ถ๐๐๐ฟ๐ฎ๐๐ถ๐ผ๐ป ๐ฐ๐น๐ผ๐๐ฒ๐ ๐ผ๐ป ๐ญ๐ด๐๐ต ๐๐ฝ๐ฟ๐ถ๐น ๐ฎ๐ฌ๐ฎ๐ฏ.
Join us in celebrating innovation and research excellence at UTM’s Graduate Research Exhibition on 9th May 2023. Register here:
I’m excited to share with you a newly published research article on the effects of gamification in computer programming courses among non-major computer science students. The paper titled “Gamificationโs Effect on Learning and Engagement in Programming Course among Non-Major Computer Science Students” explores the use of gamification technique in teaching computer programming course and its impact on learner engagement and performance.
The study was conducted among first-year students in a Pre-Service Teacher program of a public university. The gamified course was compared with its non-gamified equivalent to evaluate its effect on student engagement and academic achievement. Although the academic performance of the experimental and control groups did not differ, the engagement results were encouraging, and students gave positive feedback.
If you’re a student, teacher, or simply interested in gamification in education, you’ll want to check out this article! Click on the link below to read the full paper.
Hey everyone, I’m excited to share with you my latest publication on the effects of using Edpuzzle, an interactive video application, in science education! In this study, we aimed to investigate the impact of Edpuzzle on students’ interest, engagement, and achievement in science subjects.
We used pre- and post-tests, checklists, and questionnaires to gather data from a sample of 40 primary school students with similar ICT backgrounds. The results were analysed through inferential statistics using SPSS software, and we found that Edpuzzle had a significant positive impact on students’ interest, engagement, and achievement in science subjects.
These findings suggest that the use of interactive video applications in the classroom is a promising approach to improving the quality of teaching and learning among science teachers. However, further research with different methodological approaches and larger samples is needed to confirm the effectiveness of Edpuzzle in various contexts.
If you’re interested in learning more, check out the article on the International Journal of Instructional Technology and Learning (ITLJ) website at [insert article link]. I hope this study inspires more educators to explore interactive learning technologies to improve students’ learning experiences in science education!
I am excited to share with you all that my article titled “Interactive Learning Environment Through Visualization to Promote Creative Thinking Among Non-Major Undergraduate Computer Science Students Learning Computer Programming Subject” has been published.
The study explores the impact of a visual interactive learning environment on the performance and dimensions of creative potential of non-major undergraduate computer science students learning computer programming. The results of the study are promising, and suggest that a visual interactive learning environment can be a useful tool to promote creative thinking among students in this field.
I hope this article inspires educators and researchers to explore the potential of visual interactive learning environments in promoting creative thinking in various academic disciplines.
UTM has started online class since 1st April 2020. As lecturers, we are trying as hard so that we can to help students learning and graduate on time.
But the struggle to have the usual face to face classes turned to a fully online class are real. Especially when we also parents who need to manage our family and other management activity at the same time when working from home.
It is difficult but not impossible.
As one of the members of Online Learning Taskforce under Deputy Vice-Chancellor Academic and Internationalization (DVCAI) we have been requested to help all UTM instructors to quickly reimagine, repurpose and revolutionise the conventional face-to-face teaching style to suit the online environment.
Visit https://olc.utm.my/ for all the online training recording and additional online learning guideline has been prepared by all the taskforce members.
Assalamu’alaikum dan Salam Sejahtera kepada semua pelajar,Bagi tujuan mengenal pasti kesediaan terhadap pengajaran & pembelajaran dalam talian dan pergerakan pelajar UTM semasa Perintah Kawalan Pergerakan disebabkan COVID-19, anda diminta mengisi borang ini. Terima kasih atas kerjasama yang diberikan.
Assalamu’alaikum and Greetings to all students, For the purpose of identifying UTM students’ readiness for online teaching & learning and movement during Restricted Movement Order due to COVID-19, you are required to fill out this form. Thank you for your cooperation.
Alhamdulillah, pada 13 hingga 16 April yang lalu, saya dan 27 staf serta pelajar daripada UTM telah menghadiri kolokium di Universitas Muhammadiyah Jakarta. Kolokium ini mengkhususkan kepada perkongsian penyelidikan yang dijalankan di kedua-dua Institusi.
Kolokium ini lebih bertujuan untuk memperkukuhkan hubungan antarabangsa yang telah dimeterai menerusi MEMORANDUM OF UNDESTANDING diantara kedua-dua Institusi.
Pengisian kolokium kali ini melibatkan pembentangan kertas kerja, sesi soal jawab dan lawatan di beberapa buah sekolah di sini. Saya dan 2 pelajar Phd dibawah penyeliaan saya membentangkan 2 kertas kerja disini.
Selain perkongsian pengetahuan, kami juga berpeluang melawat ke beberapa destinasi yabg menarik di Jakarta seperti Tanah Abang dan Kota Tua.
Terima kasih atas hospitaliti pihak UMJ sepanjang rombongan kami di Jakarta termasuk menguruskan kenderaan dan makan terutamanya buat Ibu Cici. Semoga ada rezeki untuk datang lagi ke sini.
UTM sedang giat menjalankan pelbagai aktiviti seperti ceramah, bengkel, perkongsian pengalaman dan latihan beserta penyelidikan bagi menyediakan Future Ready Educators. Penekanan dibuat berfokuskan kepada pembelajaran aktif dengan gabungan penggunaan teknologi terkini.
Lihatlah, anak-anak kita termasuk di pra sekolah lagi telah berani menggunakan pelbagai alatan teknologi. Jika kita tidak sedia… bagaimanakah nanti 10 tahun akan datang. Mampukah kita mengajar mereka…
Masihkah kita mahu gunakan pernyataan
“aku dulu belajar tanpa guna komputer pun boleh graduan dengan cemerlang”