Using Collaborative Tools and Gamification in my class (2019): MPPU1024 Research Methodology in Education

I learned about Gamification back in 2016.  But, I was really struggling back then to learn using online assessment such as Kahoot!, Quizziz and others.   For my class note, I struggle to use Padlet and Prezi.

But, I challenge myself to improve my teaching to incorporate online assessment and also more interactive class notes in my class.  After all, the quiz in Kahoot! or Quizziz has this interactive features that I could not provide if I use paper-and-pencil test.  For my class notes, I find that Prezi has this unique features.  It is almost like a game in itself as students can choose to pick which bubble that they want to uncover first.

Here are some of the class notes that I have used several semesters but I only recently converted it into Prezi notes (pssstt… I paid USD60 for Prezi annual fees) to have more choices of interactive settings.

https://prezi.com/view/MewCUO1zkaTuOAC4Vj8e/

https://prezi.com/view/ZRE8sg3UjKGTqmCapW8K/

https://prezi.com/view/Sjku3yezs7TD0vDPjWYq/

Here are some of the quizzes that I have used over several semesters.  There are other quizzes that I set as private because it might relate to certain articles that I use in class.  The ones that I list here are generic version.

For MPPU1024 Research Methodology in Education, here are some of the quizzes that students can take

https://quizizz.com/admin/quiz/5d9d3359160757001dfaea83

https://quizizz.com/admin/quiz/5df090f7efd50d001ce8038a

https://quizizz.com/admin/quiz/5d4a3633d1dd07001b268565

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hadijahjaffri

I am who I am and what I am cannot be defined by what I have/posses or have done. Therefore, I am me.