There are two types of Evaluation for UX
1. User based – MUSE, SAPS (user journey study)
2. Expert based – ProBE, guidelines, standard
There are two types of Evaluation for UX
1. User based – MUSE, SAPS (user journey study)
2. Expert based – ProBE, guidelines, standard
UX Design Process
Phase 1 – Discover the user requirements
There are 3 types of requirements:
A. Business Requirements
Methods can be used for user studies
1845 – Ergonomics
1940 – Human Factors
1970 – Usability Engineering
1980 – HCI
1990 – Interaction Design
1992 – UX
2000 – Hedonomics (upgrade ergonomics + emotions)
2001 – User centered Design
2004 – Human Computer Interaction in Use –
2007 – HCI in practice – Process to produce UI
2010 – HCI in Software Development Practice – HCI knowledge and values
2012 – UX Malaysia – value to produce quality digital product
2013 – Experience Design – Jensen (2013)
1845 – Ergonomics
1940 – Human Factors
1970 – Usability Engineering
1980 – HCI
1990 – Interaction Design
1992 – UX
2000 – Hedonomics (upgrade ergonomics + emotions)
2001 – User centered Design
2004 – Human Computer Interaction in Use –
2007 – HCI in practice – Process to produce UI
2010 – HCI in Software Development Practice – HCI knowledge and values
2012 – UX Malaysia – value to produce quality digital product
2013 – Experience Design – Jensen (2013)
User Interface Design
1980s – command line interface
1990 – graphical user interface
2000 – natural user interace
2010 – organic user interface
IDEO defines design thinking as the application of empathy and experimentation to arrive at innovation solutions through making decisions based on stakeholder input and evidence based research. Design thinking attempts to understand the intent or problem before looking at any solution . It emphasize the importance to identify why the problem exists in the first place before solving it.
Using the HOTS for KSSR Level 1, a design thinker would ask, what is the intent of provide HOTS for KSSR Level 1 instead at the first place?
Based on quicksense, (15 August 2017 – https://blog.quicksense.org/design-thinking-vs-computational-thinking-in-education-2dcf5b23aa12), Vivek Kumar clarified the difference between design thinking and computational thinking using simple a thought experiment: You need to move 10 boxes from one side of town to the other. How would you do it?
As a computational thinker, a set of instructions would be drafted, tested, and the most efficient route would be attained. Questions that would be asked by a computational thinker could include ‘what are the sizes of the boxes, how heavy are they, and is anything fragile’ to best cater for the most effective action.
In design thinking, the primary question would be ‘why do you want to move the box in the first place?’.
To him, the question ‘why do you want to move the box in the first place’ is the most important question. This frames the problem in a whole new light. An interesting finding could include that you specifically do not need to move the box yourself or that there is something inside the box that needs to be moved, and not the box itself. I think that design thinking shapes computational thinking and it is design thinking that needs to be given the highest priority in our education system.